Webgpu compatibility Jun 18, 2025 · GPUQueue Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers. . The GPUQueue interface of the WebGPU API controls execution of encoded commands on the GPU. Jun 2, 2025 · With Compatibility Mode, developers can write a single WebGPU codebase and expect it to run even on older or less capable devices — instead of falling back to WebGL or writing dual pipelines. WebGPU is a render hardware Oct 10, 2023 · Since WebGPU Compatibility mode is a subset of WebGPU, all valid Compatibility mode applications are also valid WebGPU applications. Note: WebGPU is experimental and not supported by all browsers and devices. The primary goal of WebGPU Compatibility mode is to increase the reach of WebGPU by providing an opt-in, slightly restricted subset of WebGPU which will run on older APIs such as D3D11 and OpenGL ES. [2] In Use the WebGPU graphics API to introduce more modern graphics features not supported by WebGL2 to your web application. Using a system's underlying Vulkan, Metal, or Direct3D 12 technologies, WebGPU allows for graphics processing, games, and more, as well as AI and machine learning applications. Fast operations. We expect that WebGPU will quickly cover the majority of devices, but that there will be a long tail of older hardware that isn't capable enough which gets smaller as time goes on. WebGPU API is a JavaScript, Rust, C++, and C API for cross-platform efficient graphics processing unit (GPU) access. See the WebGPU/WebXR Integration slides. WebGPU Compatibility Mode is an opt-in, lightly restricted subset of WebGPU capable of running older graphics APIs such as OpenGL and Direct3D11. Refer to WebGL2 for more information about the default web graphics API Unity uses. Mar 26, 2025 · Allow creating pipeline layout with null bind group layout, allow viewports to extend past the render targets bounds, easier access to the experimental compatibility mode on Android, remove maxInterStageShaderComponents limit, and more. WebGPU Compatibility mode is a version of WebGPU that, with some limits, can run on older devices. The WebGPUEngine. Sep 5, 2025 · This is an introductory topic for developers who are building GPU-based Android applications and are interested in experimenting with WebGPU. Meant to supersede WebGL. Oct 11, 2025 · "Can I use" provides up-to-date browser support tables for support of front-end web technologies on desktop and mobile web browsers. Jul 30, 2025 · WebGPU compatibility mode offers a solution by providing an opt-in, slightly restricted version of the WebGPU API. WebGPU Unleashed, your ticket to the dynamic world of graphics programming. Access to advanced GPU features. org As this feature is still in an experimental stage, you will need to perform the following steps: Enable the following Chrome flags: "Unsafe WebGPU Support", "WebGPU Developer Features", and "Enable command line on non-rooted Oct 27, 2025 · The GPUSupportedFeatures interface of the WebGPU API is a Set-like object that describes additional functionality supported by a GPUAdapter. The only required change for many apps is to specify the “compatibility” featureLevel when calling requestAdapter. Canvas2D: Creates better interoperability between Canvas 2D and WebGPU, addressing both performance and ergonomics problems. It also lists some resources (samples, demos) for enthusiastic web developers. Oct 15, 2024 · What's New in WebGPU A list of everything that has been covered in the What's New in WebGPU series. The core-features-and-limits feature signifies that the WebGPU adapter supports core WebGPU, as opposed to compatibility mode WebGPU. log('WebGPU device initialized successfully!'); Jun 18, 2025 · The GPU interface of the WebGPU API is the starting point for using WebGPU. WebGPU is intended to supersede the older WebGL as the main graphics standard for the Web. For the latest updates on WebGPU's implementation status, you can check the gpuweb implementation status page. It explains how to handle different device capabilities and implement graceful degradation strategies for broader device support. Jun 1, 2025 · This document covers WebGPU device capability detection, compatibility mode support, and feature-based application design. For more information, refer to the MDN Web docs on Browser compatibility and Accessing a device. This will increase adoption of WebGPU applications via a Apr 9, 2025 · // Request WebGPU adapter and device (promises) const adapter = await navigator. WebGPU Compatibility Mode is an opt-in, lightly restricted subset of WebGPU capable of running older graphics APIs such as OpenG Web Graphics API Tester- Choose an API - WebGL WebGL 2. What are the performance differences between WebGPU and WebGL? WebGL2-level capabilities + Compute Shaders Forward Compatible (all compatibility mode programs are valid WebGPU programs) A few lower limits min 128 compute shader invocations per workgroup (vs 256) 4 color attachments (vs 8) 4 storage buffers per shader stage (vs 8) Mar 13, 2025 · Learn how to run PyTorch models directly in your browser using WebGPU and ONNX Runtime for faster, private AI applications without server dependencies. WebGPU offers the following benefits: Improved compatibility with modern GPUs. This will increase adoption of WebGPU applications via a wider userbase. May 10, 2023 · WebGPU, on the other hand, is focused on cross-platform compatibility, handling traditionally difficult topics like resource synchronization automatically in most cases. This mode is designed to run older graphics APIs like OpenGL ES 3. Use cases include demanding 3D games and acceleration of scientific calculations. Feb 13, 2024 · The Chrome team is working on a compatibility mode in WebGPU to address this by offering a slightly restricted version of WebGPU that works on older APIs like D3D11 and OpenGL ES. WebXR: Allows the existing WebXR Layers module to interface with WebGPU by providing WebGPU swapchains for each layer type. 0 surpasses native graphics performance in Chrome 2025 with our step-by-step guide, benchmarks, and practical implementation tips. WebGPU is a modern Web standard that provides: Although the browser supports WebGPU, GPU hardware cannot be accessed. Jul 20, 2023 · WebGPU shipped in Firefox 141 on Windows and Safari 26, in addition to the implementation in Chrome. Info on your browser's implementation of WebGPU Hola, TAG! I'm requesting a TAG review of WebGPU Compatibility Mode. Jul 28, 2025 · The GPUDevice interface of the WebGPU API represents a logical GPU device. Support for general-purpose GPU computations. This is a collective score out of 100 to represent overall cross browser compatibility support of a web technology. requestDevice(); // Configure the canvas context for WebGPU const context = canvas. Consequently, Compatibility mode applications will also run on user agents which do not support Compatibility mode. Nov 21, 2024 · See the compatibility mode proposal. Unified access to GPUs, which is both GPU vendor-agnostic and OS-agnostic. gpu. A device's primary queue is accessed via the GPUDevice. The goal is to expand the reach of WebGPU applications to older devices that do not have the modern, explicit graphics APIs that core WebGPU requires. Aug 8, 2023 · Goals The primary goal of WebGPU Compatibility mode is to increase the reach of WebGPU by providing an opt-in, slightly restricted subset of WebGPU which will run on older APIs such as D3D11 and OpenGL ES. If successful, the resulting adapter is "compatibility-defaulting". Jun 18, 2025 · The GPUSupportedLimits interface of the WebGPU API describes the limits supported by a GPUAdapter. What is WebGPU? WebGPU is the successor to WebGL, a well-adopted modern API standard for interfacing with GPUs. queue property. compatibilityMode property is a switch which is true by default. requestAdapter({ compatibilityMode: true }); OpenGL ES adapter info in webgpureport. Importantly, applications using compatibility mode remain fully valid WebGPU applications. This is the main interface through which the majority of WebGPU functionality is accessed. Oct 20, 2025 · The GPUAdapter interface of the WebGPU API represents a GPU adapter. Mar 16, 2025 · WebGPU shows a browser compatibility score of 37. 4 update for Vulkan backend Dawn updates Chrome 140 Device requests consume 2 days ago · WebGPU Browser Compatibility On Microsoft Edge WebGL is a JavaScript API for rendering interactive 3D graphics and 2D graphics within any compatible web browser without the use of plug-ins. This page shows the current implementation status of the WebGPU API spec in browsers. 1 and Direct3D11, significantly expanding your application's reach to devices that don't support modern, explicit graphics APIs required by core WebGPU. Oct 7, 2025 · WebGPU is the successor to WebGL, providing better compatibility with modern GPUs, support for general-purpose GPU computations, faster operations, and access to more advanced GPU features. Mar 19, 2025 · Learn how WebGPU 2. "); } const device = await adapter. It can be used to return a GPUAdapter from which you can request devices, configure features and limits, and more. Currently, core WebGPU is the only available version of WebGPU, but a compatibility mode might be added in the future to allow older hardware to access WebGPU. The idea is, if you can make your app run within some extra limits and restrictions then you can request a webgpu compatibility adapter and have your app run in more places. WebGPU An API for complex rendering and compute, using hardware acceleration. Currently, WebGPU is available in the following browsers: Let’s create a simple WebGPU application: console. Oct 7, 2025 · WebGPU is the successor to WebGL, providing better compatibility with modern GPUs, support for general-purpose GPU computations, faster operations, and access to more advanced GPU features. 0 WebGPU Sep 2, 2025 · This section answers common queries about the differences and benefits of WebGPU in comparison to WebGL, along with compatibility and support in browsers. Dive in and discover the magic of creating stunning visuals from scratch, mastering the art of real-time graphics, and unlocking the power of WebGPU - all in one captivating tutorial. From this you can request a GPUDevice, adapter info, features, and limits. This will expand WebGPU's potential user base. See #1069 for the most up-to-date information on WebGPU's expected OS and hardware compatibility. getContext('webgpu') as GPUCanvasContext Jul 23, 2024 · // Request a GPUAdapter in compatibility mode const adapter = await navigator. Note: This feature is available in Web Workers. requestAdapter(); if (!adapter) { throw new Error("WebGPU is not supported on this device or browser. Library support Many widely used WebGL libraries are already in the process of implementing WebGPU support or have already done so. Questions: • Is Unity planning to support this WebGPU Compatibility Mode in Apr 23, 2025 · Requesting a GPUAdapter with the featureLevel: "compatibility" option hints the browser to select the experimental WebGPU compatibility mode. WebGPU can be run in a non compatibility mode (NCM - also called fast path) that can allow for better performances, depending on your scene. Chrome 142 Texture format support capabilities extended Primitive index in WGSL Dawn updates Chrome 141 Tint IR completed Integer range analysis in WGSL compiler SPIR-V 1. The set of restrictions in Compatibility mode should be kept to a minimum in order to make it easy to port existing WebGPU applications. ewmtyo ucxtmg so0yp vlaf xwz3f34 pjc9ss qhj304 bloxtb fnzmwi s1yq