Maya reduce polygons. we can also reduce tries counts and vertex counts .

Maya reduce polygons I'm modeling this object, but the reduce tool doesn't seem to be doing anything. Perfect for optimizing models for better performance and rendering. Your like and comment motivate me to make a good and powerful video. We share and discuss topics regarding the world's leading 3D-modeling software. If you hit the '3' key (smooth mesh preview) you can take the subdivisions axis number down to 4 before the cylinder loses its roundness. I modeled a section of the object and used the mirror tool to create the other side, but it left edges in the middle. Ever try the poly reduce tool and laugh at the results after waiting a few minutes for it to calculate? Yeah, me too - well Steven shows off a pretty good method for getting a good layout from the polygon reduction tool in Maya. Synopsis polyReduce [- caching boolean] [- cachingReduce boolean] [- colorWeights float] [- compactness float] [- constructionHistory boolean] [- geomWeights float] [- invertVertexWeights boolean] [- keepBorder boolean] [- keepBorderWeight float] [- keepColorBorder boolean] [- keepColorBorderWeight float Welcome to the Autodesk Maya Subreddit. Flags. Apr 30, 2015 ยท Easily animate the polygon count of an object in Maya using a simple an expression in Maya's Polygon Reduce operation’s Percentage setting. yqr6j9 4z ihj ivdjq l2 0a1ki sfkpidy ag ohgwn gov